This blog page is dedicated to being the center for all of my non-canon material, including custom characters, items and other items. Basically, my fanon index.
My Character[]
Hayatate Moriyama[]
A man who fights with honor, Hayatate is known for being a contemporary Samurai. Excelling in deadly swift blows, he also acts as a voice to many of the other players who can't deal with the Game as easily as he has.
Custom Players/Characters[]
The following are custom characters I thought up of. Some of them are based on existing parts of the game, such as brands; others are rip-offs of characters from a different "universe".
Juuichi Matsumoto[]
In the RG, Juuichi Matsumoto, famously known under his stage name "Juuichi ELEVEN", was a famed star. His flamboyant Visual-kei look awed many, and more so did his voice. While he speaks in few words, once you come to know him, Juuichi becomes a valuable ally in the midst of fear.
Natsumi Tomogi[]
Gentle and lady-like with a hint of timidity, Natsumi is a young high school girl who shines among the girls for being the "perfect bride" by many measures. Her hobbies of sewing and cooking expand upon this aspect. But even with such qualities, she envies the straight-forward personality of her social and sportive older twin sister, Natsuki.
Anna Chisato[]
Born with an unhealthy body that is in vital need of healthy blood, Anna has lived her life comfortably in hte hospital. But her enclosed life has caused her to become optimistic although delusioned of what she is, claiming that she is a "Vampire". But upon entering the UG, she becomes a true vampiress to be feared...
Natsuki Tomogi[]
An energetic athlete, Ran is a young high school girl with a love for running and is known for her sportive outlooks. In many senses, running is her life. But even with such talents, she wishes to be like any other romantic girl and be girlish, although peer pressure causes her not to step into that realm...
Ran Hyouka[]
A sadistic beauty who has been able to get past life through her seduction and looks. However, as someone who hasn't found a true meaning to live, especially as she treats "love" like a game, her entry into the UG is most difficult for her...
Custom Noise[]
The following of noise that could possibly in the UG.
Crocodilian Noise[]
The Crocodilian Family is notable for their slow pace, while having high-power jaws and self-healing capabilities. While not lethal at first, it can become one of the most potent enemies once angered.
Custom Psychs & Pins[]
The following are all psychs that do not exist within the canon-world of TWEwY along with pins created under them. Aside from them will be pins that fit into the categories of already existing psychs.
Onstage[]
A specialized Street Jam-type pin used by Juuichi Matsumoto, Onstage is Pegaso's signature Street Jam pin. With a long boot and reboot time, Onstage has the longest possible activation time among the Street Jam pins. It also inflicts sometimes Defense Break, and always immobilizes enemies.
It uniquely uses the Scratch activation compared to the other Street Jam pins that use the blow-into-mic activation. This is to represent the strumming of a guitar.
# | Name | Brand | Class | Boot | Reboot | Limit | Uses | Psych | Action | Element | EFF% | Power | ATK200 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Onstage | Pegaso | A | 15 | 30 | 10 | Street Jam | H | Neg | 30 | 90 | 87 |
Natsumi's Pins[]
Natsumi uses a set of unique pins from the Natural Puppy brand: the Force Rounds-type pin Graceful Beam and the Entanglement-type pin Comfort Zone Tether.
Graceful Beam is Natural Puppy's strongest Force Rounds pin, featuring the high power output due to high effeciency and number of uses, together with the unique feature that each use fires a fan of three bullets that penetrate enemies. Every sixth use fires one larget bullet that has double the effeciency. On the contrary, Comfort Zone Tether poses to be distinct from the other Entanglement pins, as the chains last twice as long on the field while guaranteeing Defense Break.
# | Name | Brand | Class | Boot | Reboot | Limit | Uses | Psych | Action | Element | EFF% | Power | ATK200 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Graceful Beam | Natural Puppy | A | 0 | 6 | 18 | Force Rounds | T | Neg | 35 | 65 | 92.75 | ||
Comfort Zone Tether | Natural Puppy | A | 0 | 7.5 | 6 | 2 | Entanglement | S | Neg | 20 | 85 | 57 |
Vitality Drain[]
This is a specialized psych non-existent in-game. Using the Touch-an-enemy command, this psych allows the user of the pin to summon a bat or bats to attack the targeted enemy. The bat/s will leech life from the enemy, inflicting damage and healing the user for between 25% and 40% of the damage inflicted, depending on the pin. After four ticks, the bat will finish attacking and go off screen. Enemies that are being leeched by bats have their mobility limited, reducing their movement speed. This is the only offensive psych that has the ability to heal the user of the pin.
While this psych has mediocre damage and a low efficiency percentage, its ability to leech life is unique. They have a relatively mediocre amount of uses, along with a very short boot and reboot. With this overall combination, it is possible for the user to keep in check multiple noise at one time. Most of these pins are classed highly for the reason.
This psych is only found in the Lapin Angelique, except for one pin. It is based off the Bat Noise present in the game, and should not be mistaken for the pin Bat.
Anna Chisato uniquely uses these pins for combat, specifically the Hell Bats pin.
# | Name | Brand | Class | Boot | Reboot | Heal | Uses | Psych | Action | Element | EFF% | Power | ATK200 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dusk Bats | Lapin Angelique | A | 2 | 4 | 25% | 4 | Vitality Drain | T | Neg | 25 | 50 | 63 | |
Nightmare Bats | Lapin Angelique | A | 2 | 4 | 35% | 6 | Vitality Drain | T | Neg | 25 | 63 | 66 | |
Hell Bats | Lapin Angelique | A | 2 | 4 | 40% | 8 | Vitality Drain | T | Neg | 25 | 80 | 70 |
Air Wave[]
A specialized psych non-existent in-game. Using the Slash-sideways command, this psych allows the user of the psych to summon a swarm of flying animals or a gust of wind to sweep at the targeted location. Enemies hit will be knocked back and can be hit multiple times by the swarm or gust. The direction of the slash-downwards will determine the direction of the sweep.
Anna Chisato uses one of these pins, Nocturne Swarm, which has a chance to inflict HP Drain.
# | Name | Brand | Class | Boot | Reboot | Limit | Uses | Psych | Action | Element | EFF% | Power | ATK200 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wyvern Gust | Dragon Couture | B | 5 | 12 | 3 | Air Wave | S | Neg | 40 | 40 | 96 | ||
Nocturne Swarm | Lapin Angelique | B | 12 | 6 | 3 | Air Wave | S | Neg | 50 | 25 | 112.5 |
Other of Anna's Pins[]
Anna Chisato also has access to two other unique pins: the special Force Rounds pin Vampire Blade and the unique Bat Barrier pin Twilight Veil. Vampire Blade uniquely interacts with the Vitality Drain line of pins, increasing in effeciency (+10%, up to +30%) for every bat on enemies hit by Vampire Blade.
Meanwhile, Twilight Veil is unique among the Barrier pins as it has no start-up time, can last a long while, but inflicts medium-low damage and has a recovery time of two seconds where the user is vulnerable. It's otherwise similar to the Fire Barrier pins.
# | Name | Brand | Class | Boot | Reboot | Limit | Uses | Psych | Action | Element | EFF% | Power | ATK200 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vampire Blade | Lapin Angelique | A | 0 | 6 | 8 | Force Rounds | T | Neg | 25 | 130 | 82.5 | ||
Twilight Veil | Lapin Angelique | A | 0 | 8 | 12 | Bat Barrier | P | Neg | 30 | 30 | 69 |
Retribution[]
Retribution is a specialized psych non-existent in-game. Using the Press-on-player command, this psych allows the user of the psych to take a stance, taking reduced damage from enemies. While there is a delay before the stance is complete, the user can hold the stance indefinitely once they are in it, letting go to perform a counterstrike at hte last enemy who had hit them. On top of this, the damage of the counterstrike increases based on the damage of the incoming attack/s.
In the case of Mukui and Shikaeshi, the counterstrike is in the form of a large downwards kick that creates a shockwave of energy; while kicking, the user is invulnerable to all damage.
For Tenbatsu, the user does not need to let go of the activation to perform a counterattack as a ray of light will shoot down on any foe who attack the user.
Natsuki uses the Mukui pin for her defensive attack.
Other of Natsuki's Pins[]
Natsuki uses a set of unique pins from the Jupiter of the Monkey brand: the Shockwave-type pin Kunimatsu, the Massive Hit-type pin Fugakuwari, and the Spear Strike-type pin Setsuna.
Cyclone[]
A specialized psych non-existent in-game. Using the Press-and-Drag-player or Microphone command , this psych allows the user of the psych to spin rapidly, becoming invulnerable to damage while inflicting damage to enemies who come too close. If the activation command is the Microphone, the user remains stationary while the ability is being used. But, if the activation is the Press-and-Drag-player command, the user can dash around as the cyclone. The only fault of Cyclone pins that use the Press command is that they have a start-up time for activation, leaving the user vulnerable for a second.
With its properties reflective of the Mink Noise's defensive spin, this psych also resembles the three barrier psychs, along with Velocity Tackle in some respect.
Wind Barrier[]
Similar to the other barriers, Wind Barrier is a specialized pin that creates a barrier on the user once the stylus has been trained on the player for long enough. After the Press-on-Player, when the Psych is in effect, the user is invincible, gradually recovers health and can move freely with the barrier up. While it will knock aside enemies the user collides into while in movement, it will not deal any form of damage. Although the start-up press requirement is minimal, the duration is also short. This though is traded off with a relatively short reboot time in comparison to the Aqua Barrier Psych. This pin is therefore excellent if the user wants to move around uninterupted while healing oneself.
Custom Threads[]
For the characters created above, there are also special threads created through them. Many of these are exclusive items that are specialized to their respective owner. Otherwise, these threads are ideas of possible thread items that could have been in the game.
Hayabusa[]
Number | ??? |
---|---|
Name | Hayabusa |
Brand | Jupiter of the Monkey |
ATK bonus | +10 |
DEF bonus | +10 |
HP bonus | +75 |
BRV required | 50 |
Info | Threads slot: Footwear
Description: Named "Street Skates" for its specialized soles that let's anyone grace over any surface smoothly. But because of its up-to-date technology, they are one of J of the M's most expensive products. |
Ability | Name: Neku: Smooth Move
Effective when equipped by: Neku Description: When Neku wears this, his movement speed is increased. Additionally, positive-psych and movement-based pins will have enhanced efficiency (+25% additional). |
How to get | Sold by:
Secret report event: Ability unlocked at: |
Comments | With its high stats and its synergy with positive-psych pins (especially pins with low Efficiency), this is a recommended thread to have. |
Hayabusa EX[]
Number | ??? |
---|---|
Name | Hayabusa EX |
Brand | Jupiter of the Monkey |
ATK bonus | +20 |
DEF bonus | +20 |
HP bonus | +150 |
BRV required | 250 |
Info | Threads slot: Footwear
Description: A customized pair of the original "Hayabusa," made specifically for Natsumi Tomogi. These pair features different patterns from the original, with more emphasis in "energizing" the wearer as he or she runs. |
Ability | Name: Natsuki: Rush Out
Effective when equipped by: Natsuki Description: Expands Natsuki Combo Map by 3 branches while slightly reducing the time the Combo Map is shown. Also, for every branch passed, Natsuki's panel efficiency increases slightly up to five times. |
How to get | Sold by:
Secret report event:
Ability unlocked at: Jupiter of the Monkey - Cat Street (FSG Lvl Max) |
Comments | This special thread boasts the aggressiveness out of Natsuki's gameplay. Allow Hayabusa EX to let you feel the advantage of rushing the combo map to rack up damage. |
Lace-up Vampire Dress[]
Number | ??? |
---|---|
Name | Lace-up Vampire Dress |
Brand | Lapin Angelique |
ATK bonus | +10 |
DEF bonus | +10 |
HP bonus | +25 |
BRV required | 183 |
Info | Threads slot: Top & Bottom
Description: A special dress made just for Anna, Lapin Angelique's prized costumer. With Gothic laces and bondage elements, this dress has a dominating atmosphere. |
Ability | Name: Anna: SOS Power Up Special
Effective when equipped by: Anna Description: Increases Anna's Attack and Defense, which doubles when she is in mortal peril. (+10% ATK, +10% DEF; SOS: +20% ATK, +20% DEF) |
How to get | Sold by:
Secret report event: Plot Event - Week X Day 4 Ability unlocked at: Lapin Angelique - A-East (FSG Lvl 7) |
Comments | A powerful thread for Anna, this is a must-have item for her. |
Ribbon Mini-hat Bonnet[]
Number | ??? |
---|---|
Name | Ribbon Mini-hat Bonnet |
Brand | Lapin Angelique |
ATK bonus | +6 |
DEF bonus | --- |
HP bonus | -12 |
BRV required | 124 |
Info | Threads slot: Headwear
Description: Crimson ribbons topped with a miniature vermillion hat, this is a bonnet specially made for Lapin Angelique's prized costumer. If your hair shines, this will make it emulate to new levels. |
Ability | Name: Anna: SOS ATK Boost Special
Effective when equipped by: Anna Description: Increases Anna's Attack, which doubles when she is in mortal peril. (+2 ATK; SOS: +4 ATK) |
How to get | Sold by:
Secret report event: Plot Event - Week X Day 2 Ability unlocked at: Lapin Angelique - A-East (FSG Lvl 5) |
Comments | A useful ATK boost for Anna, this is a must-have item for her. |
Ribbon Platform Shoes[]
Number | ??? |
---|---|
Name | Ribbon Platform Shoes |
Brand | Lapin Angelique |
ATK bonus | --- |
DEF bonus | +15 |
HP bonus | --- |
BRV required | 144 |
Info | Threads slot: Footwear
Description: Laced with pretty pink and perfect for any occasion, Lapin Angelique's prized costumer personally asked for these to feel taller. But don't tell her that we mentioned this. |
Ability | Name: Anna: Jinxed Battle Boost Special
Effective when equipped by: Anna Description: While putting Anna into mortal peril at the start of battle, she will be resistant to status effects. The light puck will remain magnified throughout battle. |
How to get | Sold by:
Secret report event: Plot Event - Week X Day 2 Ability unlocked at: Lapin Angelique - A-East (FSG Lvl 5) |
Comments | A useful defensive boost to Anna, this is a must-have item for her. |
Madame Lapin[]
Number | ??? |
---|---|
Name | Madame Lapin |
Brand | Lapin Angelique |
ATK bonus | +4 |
DEF bonus | +8 |
HP bonus | +300 |
BRV required | 75 |
Info | Threads slot: Accessory
Description: Madame Lapin, the female mascot of Lapin Angelique, whose idea was recommended by the brand's prized costumer. With her cute parasol and frilly dress, she makes a good pair with M'sieru Lapin. |
Ability | Name: Anna: Jinxed Finisher Special
Effective when equipped by: Anna Description: When Anna wears this, her combo finishers will Immobilize enemies, but as a trade off Neku will be unable to move around for a second when she initiates a finisher. |
How to get | Sold by:
Secret report event: Plot Event - Week X Day 6 Ability unlocked at: Lapin Angelique - A-East (FSG Lvl 9) |
Comments | A useful thread for Anna's survivability, this is a must-have item for her. |
11-Classical Half-boots[]
Number | ??? |
---|---|
Name | 11-Classical Half-boots |
Brand | Pegaso |
ATK bonus | +15 |
DEF bonus | +15 |
HP bonus | +50 |
BRV required | 70 |
Info | Threads slot: Footwear
Description: A custom-refitted pair of Pegaso's stylish half-boots, gifted to Juuichi from his fans. With "11" printed on its exterior, Juuichi has been wearing these comfortable shoes wherever he goes. |
Ability | Name: Juuichi: Hold that Puck STAR
Effective when equipped by: Juuichi Description: When Juuichi wears this, keeps the light puck in play a lot longer if Juuichi has it before it disappears. |
How to get | Sold by:
Secret report event: Plot Event - Week X Day 7 Ability unlocked at: Pegaso Atelier - Shibu Dept. Store (FSG Lvl 5) |
Comments | Special pair of footwear for Juuichi, it helps boost his ability to keep fighting and racking up damage. |
White Carnation Hairpin[]
Number | ??? |
---|---|
Name | White Carnation Hairpin |
Brand | Unbranded |
ATK bonus | +5 |
DEF bonus | +25 |
HP bonus | +75 |
BRV required | 30 |
Info | Threads slot: Headwear
Description: A hand-sewn hairpin made by Natsumi. This is the hairpin personally made for herself, matching that of the red one she made for her sister. They are filled with her special feelings. |
Ability | Name: Natsumi: SOS Power Up
Effective when equipped by: Natsumi Description: When Natsumi wears this and enters mortal peril, her Attack increases and damage taken from enemy attacks is reduced. |
How to get | Sold by:
Secret report event: Plot Event - Week X Day 5 Ability unlocked at: Natural Puppy - Cadoi City (FSG Lvl 5) |
Comments | When it comes to the SOS Power Up, this is Natsumi's best option for threads. |
Red Carnation Hairpin[]
Number | ??? |
---|---|
Name | Red Carnation Hairpin |
Brand | Unbranded |
ATK bonus | +25 |
DEF bonus | +5 |
HP bonus | +55 |
BRV required | 50 |
Info | Threads slot: Headwear
Description: A hand-sewn hairpin made by Natsuki's sister. Her sister gifted this hairpin to Natsuki, matching that of the white one made for herself. They are filled with her sister's special feelings. |
Ability | Name: Natsuki: SOS Power Up
Effective when equipped by: Natsuki Description: When Natsuki wears this and enters mortal peril, her Attack increases and damage taken from enemy attacks is reduced. |
How to get | Sold by:
Secret report event: Plot Event - Week X Day 1 Ability unlocked at: Jupiter of the Monkey - Cat Street (FSG Lvl 3) |
Comments | When it comes to the SOS Power Up, this is Natsuki's best option for threads. Fortunately, this is received early on in the week, compared to her sister who only receives hers near the end of the week. |