The World Ends With You

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The World Ends With You
The World Ends With You
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The World Ends With You
Tin Pin Slammer Poster

The Tin Pin Slammer Poster.

Tin Pin Slammer (Tin Pin for short) is a minigame favored among Shibuya's youth in The World Ends with You. Tin Pin can be played against NPC opponents in-game or real-life friends; Local Wireless Multiplayer is enabled with the sticker (S) Tin Pin Versus, which can be bought at the Shibu Dept Store. In Solo Remix, playing Tin Pin Slammer, even offline, gives the player mingle PP. In Final Remix, the player is given battle PP instead due to the removal of mingle PP. The post-game chapter This Day Ends with You! (Another Day) is centered on the game of Tin Pin.

In NEO: The World Ends with You, Tin Pin has become considerably less popular. However, it still does have a dedicated fanbase, with Miharu Nakano mentioned as being the regional champ.

Tin Pin Slammer was created by Ken Doi and Yodai Higashizawa in the Another Day universe; it is unclear who created it in the main universe, but there is evidence that Ken Doi created it there as well.

Rules[]

Tin Pin Slammer is played by up to four people who each control up to six pins, one per person at a time. The game is won by a player who has the only pins left on the battlefield or who has the most PP when time runs out. PP, or points, are gained in either of the following ways: 1 PP is gained from stunning an opponent's pin with a whammy, and 2 PP are gained from being the last one to touch an opponent's pin that has been knocked off the field. If all a player's pins are knocked off the field, that player's PP are reduced to zero, that player is given a grave instead of a pin, and the player who knocked that player's last pin off the field is given all the pinless player's PP.

When a player's pin is knocked off the field, it is replaced by the next pin in the player's deck. When a new pin comes into play, it respawns in the middle of the field, flickers, and is unable to act for a short period of time. While in this state, opponents' pins and whammies will pass through it; if another pin is on top of the spawning pin when it loses its invincibility, one of the pins will be pushed to the side, and if an opponent's whammy is on top of the spawning pin when it loses its invincibility, the spawning pin will be stunned.

Tin Pin Stats[]

Basic Stats[]

Each pin in the game has a set of Tin Pin specific stats that determine it's performance:

  • Class: - This is irrelevant for Tin Pin except limiting the combinations of pins available since the pins used must also follow the rules for pins equipped for battle. This restriction is only applies to human players, as NPCs in game occasionally violate Class restrictions (e.g. Mina using two of the Angel class Sparkle Charge).
  • Weight: Pins with higher Weight are slower and don't move as easily when slashed. Charge slams will also run out of speed sooner. In exchange though, heavier pins are harder to be moved by lighter pins and can more easily knock lighter pins away. Pins of the same brand (except for Brandless) always weigh the same.
  • Spin: Pins with higher Spin are more sensitive to off-center slashes that spin the pin when moved. Higher Spin allows for a pin's path to be curved, which can be used with finesse to strike an opposing pin from a different angle, but also makes the pins path harder to predict and control. Within a specific brand (but not Brandless), Spin generally increases with the Id value of the pin, with the lowest Ids having typically 0 or 1 Spin, while the highest Id values (i.e. the Resonance pins) always having the highest (consecutive pins can have the same Spin). Gatito mostly follows this pattern but has a few pins that stand out as exceptions.
  • KO Length: Pins with higher KO Length are stunned for longer after being hit by opponents' whammies.

Whammies[]

There are a total of four whammies or special moves, each activated by a different button. Each pin has a set number of times each whammy can be used. In the Remix games, whammies were activated by tapping their icons, with the exception that Helping Hand now activates automatically.

  • Stinger (Right/A): When the player uses the Stinger, the player's pin enlarges and grows spikes, becoming immobile and stopping if it was in movement. If another pin or whammy touches a pin using Stinger, that pin will be stunned, but if that whammy is the Sledgehammer, the Stinging pin will instead be stunned.
  • Dive Bomber (Up/X): When the player uses the Dive Bomber, the player's pin leaps off the screen and a crosshair takes its place. The player can direct the cross hair with the stylus. After a set amount of time has passed, the player's pin crashes back onto the field like a meteor. If another pin is under the crosshair when the player's pin drops, that pin will be stunned if it is not currently using the Stinger whammy.
  • Sledgehammer (Left/Y): When the player uses the Sledgehammer, a hammer will extend from the player's pin and rotate around it. If the hammerhead strikes an opponent's pin, that pin will be stunned, but the hammer's handle is useless.
  • Helping Hand (Down/B): This whammy can only be used when the player's pin has been knocked off of the field. When the player uses the Helping Hand, a hand will form and knock the player's pin back onto the field, given the player's pin has not fallen far enough.

Effectiveness Note: If a Dive Bomber lands on a Stinger, the Dive Bombing pin will be stunned; if Stinger is hit by Sledgehammer, the Stinging pin will be stunned; and if any part of Sledgehammer is hit by Dive Bomber, the Sledgehammering pin will be stunned. This system works similarly to the rules of the common game Rock-Paper-Scissors.

Choice of pins[]

While one might be tempted to select a pin based on the number of whammies it possesses alone, with weight and spin being considered, how effective each pin is often hard to predict from the stats alone. The whammies in particular behave differently depending on the pin in question, and only experimentation will determine how effective a specific pin is.

  • The Stinger whammy features two distinct variables in performance. The first is activation time, which is how long it takes for the Stinger to form. Longer activations make for less responsiveness. The second is duration, which determines how long the whammy persists. Short durations make it hard for the whammy to connect, while longer ones suffer from long periods of immobility.
  • The Dive Bomber whammy also features two distinct variables: launch speed, and targeting delay. The former is the speed at which pin will rise and drop, with faster drops offering less opportunity to escape (it's unclear if drop speed and launch speed are linked). The delay meanwhile allows for increased time aiming at the cost of increased forewarning.
  • The Sledgehammer whammy has perhaps the greatest degree of variability. A Sledgehammer can vary in duration/number of rotations (how many circles the hammer makes while active if it doesn't hit a pin), range (the distance from the pin the hammer appears at), spin speed (how fast the hammer moves), and even starting hammer position (the angle it appears at when activated). For some pins, the range can even change as the hammer spins.

Panels and Obstacles[]

Different panels affect how pins move and look differently. Each panel has unique features which should be taken advantage of.

  • Red L-Block: Pins fully or partially on top of Red L-Blocks are invisible but not invincible. Whammies, dust clouds made when moving, and stars indicating stunning are still visible.
  • Red Fan: Red Fans send pins into the air for brief periods of time. Pins can soar over all obstacles and other pins while airborne, avoiding all whammies but the Dive Bomber.
  • Blue Warping Circle: Blue Warping Circles teleport pins to other Blue Warping Circles.
  • Bricks: Bricks are taller panels that prevent pins from falling off the field. Pins which hit Bricks rebound at a speed proportional to the speed they hit the Bricks with.
  • Metal Panels: Metal Panels are slick. Pins move faster than normal when on Metal Panels.
  • Glass Panels: These translucent panels offer less resistance than Metal ones.
  • Ice Panels: Ice panels offer little resistance to pin movement. Pins won't slow down as quickly on Ice Panels without additional slashes to stop them.
  • Conveyor Panels: These panels will accelerate the pin in the indicated direction.

Fields[]

Different fields are shaped differently and contain different types of panels and obstacles. Each field has unique features which should be taken advantage of.

  • The Ring: A round field with no special panels or obstacles.
  • Last Resort: A strangely shaped field with multiple bouncy Brick-like obstacles, including trees, rocks, and grass. Instead of normal tan panels, the panels on this field are grass-like and green in appearance.
  • The Peanut: A long oval-like field containing Bricks at intervals along the perimeter, adding difficulty to knocking pins off.
  • Hide 'n' Slam: A round field containing Red L-Blocks that offer numerous hiding places.
  • Ice Scream: A wider version of the Basic field containing mostly Ice Panels together with some Glass and Metal ones over a spacelike background.

The World Ends with You -Solo Remix- and the The World Ends with You Final Remix introduce some new fields:

  • Teleporter: A field with an island motif similar to Last Resort, but with different colors, and numerous teleporters around its edge. Entering one warps the pin to a separate island with only narrow paths that have to be navigated to reach a return teleporter.
  • Pin Gym: An irregularly shaped island motif field with blocks, sliders, and fans to add complexity.
  • Slider: The center is made of glass primarily with a square of ice panels in the center, sliders placed at the corners to send pins in a circle. The perimeter meanwhile is covered mostly with sliders that send pins towards the edge, sometimes with a fan block in the middle to launch pins off the table. The edge itself is ice blocks that offer little safety, though there are sliders in the corner that go back in towards the center.
  • The Aerie: Contains many fields of varying sizes, with fan blocks and sliders to get from one to another. Most of the field is glass or metal, and some sliders are traps that send pins off the edge instead of into a fan. Others might send a pin to a platform of ice with no way to get back other than to use a well-timed divebomb.

Pins[]

This is a list of all pins with Tin Pin-related information. This table is sortable using the arrows on top of each column. Note that only the values listed by the game are given; pins' Dive Bomber speeds, Sledgehammer lengths, and other similar values are not listed.

 Id (FR)ClassWeightSpinKo lengthStingerBomberHammerHand
Ice Blow001A90413501
Ice Risers002A91513340
Frozen Cool003Reaper92315400
Blizzard Cool004Reaper93416001
Earthshake005B9447541
Sexy D006B9546840
Sexy +007B9669471
Sexy B008B9744590
Straitjacket009B9850792
Blown Kiss010Angel9934750
D+B (Pin)011A910401142
Happy Beam012A30460120
Natural Magnum013A3137501
Wonder Magnum014A32311050
Beauty Launcher015A3345841
One Love Magnum016A3333580
Hounder Magnum017A3434570
Bear Hug Magnum018A34401161
Sparkle Beam019A3458532
Lil' Terror Bazooka020A3547770
Angel Magnum021A3536380
Cutie Beam022A3544851
Lovely Beam023A35510403
Sexy Beam024A36301090
Superfine Beam025A3644541
Playmate Beam026A3635071
Purity Launcher027A3745940
Innocence Beam028A3736450
Pop Pendulum029A3753653
Casual Pendulum030A3857233
Love Me Tether031A38410450
Pamper Me Tether032A38413071
Sweet Talk Tether033A38515402
Natural Puppy (Pin)034A3944760
Frantic035C80340170
Blink Step036C8047541
First Gear037C8045352
Top Gear038C8146660
Egg Bomb039B8158880
Meteor Magnet040B81431231
Meteor Hook041B82401540
Meteor Spike042B82451600
Strong Heart043C8255243
Strong Spirit044C8320460
Strong Body045C8349631
Strong 'n Proud046B84411070
Poison Scorpion047A84561002
Poison Skull048A85410340
Poison Bones049A8545771
Poison Chains050A8646480
Rapier Glance051A86431041
Love Charge052Angel8743333
Guardian Angel053Angel8748580
Archangel054Angel88410700
Energy Factor055Angel8835051
Speed Factor056Angel8943770
Supply Factor057A89301090
Chaos058A81044851
Pavo Real (Pin)059A81245831
Lightning Moon060A50419100
Lightning Storm061A5047381
Burning Cherry062A51451200
Burning Melon063A51501252
Burning Berry064A52431230
Aqua Monster065B5245481
Aqua Ghost066B5348640
Aqua Demon067B5348431
Cornered Rat068B5435470
Blast Warning069A54401161
Candle Service070A55431430
Shock Warning071A55471001
Kinetic Warning072C56451030
Impact Warning073B56502302
Storm Warning074C5744661
Electric Warning075B5846740
Teleport Warning076C59410070
Shout077A5940691
Psych Support078A51033770
Stopper Spark079A511401042
Mus Rattus (Pin)080A51235560
Masamune081A7049081
Onikiri082A7054732
Nenekiri083A7159990
Kanesada084A7130581
Enju085A7246840
Yoshimitsu086A7230880
Ichimonji087B73410430
Nikkari088B73611861
Mikazuki089B74412340
Shiro090B74514402
Unjo091B75415020
Izanagi092B75516051
Murasame093A76407100
Rakuyo094A7649901
Kusanagi095A7744770
Ohabari096A77414051
Zantetsu097B78310340
Mitama098B78404150
Izanami099A79301050
Onmyo100A7945451
Konohana101A71063434
Konohana Sakuya102A71048450
Jupiter of the Monkey (Pin)103A71257092
Long Live the Rock104C10035531
Long Live the Ice105B101409100
Long Live the Floe106B10243472
Eyes Full of Hope107B10333341
Eyes Full of Light108B10449801
Hot Gaze109C105451400
Sizzling Gaze110C106501442
Cold Stare111B10738360
Icy Stare112B10855453
Wassup Thunder!113B10943970
Wassup Lightning!114B101040961
Wassup Voltage!115B101143661
Indestructo Man116A1013401042
Hip Snake (Pin)117A1015450101
Octo Squeeze118Reaper71437100
Snail Squeeze119Reaper72407120
Vacu Squeeze120Reaper73440131
Gimme Dat Sheep121Reaper74408140
Gimme Dat Elephant122Reaper75460150
Gimme Dat Hippo123Reaper75400181
Crackle Pop Barrier124A76401170
Splish Splash Barrier125A7644732
Creepy Weepy Barrier126A77410041
Whirlygig Juggle127C78361000
Healing Bunny128A7863653
Healing Flamingo129A7862753
Healing Whale130A7951553
Croc Leisure131A7935560
Monkey Leisure132A7949061
Bear Leisure133A7104101000
Squirrel Leisure134A71046461
Sparkle Charge135Angel71255713
Handsfree Healing136Angel71224900
Sheep Heavenly (Pin)137A715450102
Distortion138B6030880
Velocity Attack (Pin)139A6147551
Velocity Tackle140A614010100
Demon's Hatred141A62431531
Go 2 Hell142B62412600
Go 2 Heaven143B63412340
Lightning Anger144B63534152
Lightning Rage145B64404180
LIVE!146A6448461
Peace Full147A6561664
Thanx148A65410341
D.I.Y.149A6646731
Tigre Punks (Pin)150A6735750
One Stone, Many Birds151B4048072
One Stroke, Vast Wealth152B4130790
One Grain, Infinite Promise153B4248901
Self Found, Others Lost154B43350100
Fiery Spirit, Spirited Fire155A44401261
Flames Afar, Foes Aflame156A45431240
Final Pyre, All Expired157A45401441
Blue Blood Burns Blue158B46441600
Live Slow, Die Fast159B4647082
Local Fire, Distant Sea160B4745850
June Hearth, January Fan161B4733680
Swift Storm, Swift End162B4857991
Black Sky, White Bolt163B41057072
Follow Suit, Fall in Turn164B41240990
Dragon Couture (Pin)165A41549091
Lolita Bat166A5055532
Skull Rabbit167A5143870
Kaleidoscope168B5234850
Lolita Emblem169B53414401
Lolita Chopper170B54416060
Link Spider171C5540991
Web Spider172C5635650
Network Spider173C5748081
Lolita Mic174A5848850
Spider's Silk175B59431130
Leopard176A51065604
Lolita Skull177A511310700
Black Rose178A51245641
Lapin Angelique (Pin)179A51543851
Thunder Pawn180A1030690
Lightning Pawn181A1043771
Aqua Pawn182B1136900
Swing Bishop183A1154543
Pegaso Bishop184A1255363
King Arthur185A1340991
Excalibur186A1443960
Thunder Rook187B1545452
Lightning Rook188B16411700
Jack's Knight189C1746471
King's Knight190C1849090
Queen's Knight191C1933740
Her Royal Highness192Angel11044940
Pegaso (Pin)193A11347081
Lazy Bomber194A2040990
Flower of Flame195A20531502
Flower of Fire196A20501651
Kewl Line197B21470110
Dope Line198B21434111
Wild Line199B22405130
Fly Line200A22304140
Fresh Line201A23430151
Microcosmic Pull202B23441730
Cosmic Pull203B24401950
Macrocosmic Pull204B25511922
Diss205A26411700
Wild Boar (Pin)206A2857143
Big Bang207B6343771
Big Crunch208B6137460
Swift as the Wind209---61404101
Hushed as the Wood210---6235480
Fierce as the Flame211---6257491
Stalwart as the Mount212---6333390
Black Mars213A6347641
Black Jupiter214A6440772
Black Uranus215A65461130
Black Venus216A66471001
Black Saturn217A66407100
Black Mercury218B6734840
Righty Cat219A67461101
Brainy Cat220A6846491
Lefty Cat221A6846092
One Jump from Eden222---6920450
One Skip from Eden223---6933570
One Hop from Eden224---61043941
One Step from Eden225---61034660
Eden's Door226---612470101
Visionary Blend227Angel61260654
Red Skull228A61554682
Gatito (Pin)229A615401171
Tin Pin Fire230C5443451
Tin Pin Custom231B5544540
Tin Pin Wind232A6646330
Tin Pin Blade233B6345441
Tin Pin Wheel234A4747601
Tin Pin Dash235A5240681
Tin Pin Thrift236A7547441
Tin Pin Hellfire237A6140871
Tin Pin Sunscorch238B5447460
Tin Pin Rocker239A7149182
Tin Pin Artist240A2247571
Tin Pin Devil241B2345961
Tin Pin Ifrit242A7049791
Tin Pin Shiva243Reaper4449951
Tin Pin Golem244B544510102
Tin Pin Bahamut245Reaper66475132
1 Yen246---2545670
5 Yen247---3949081
10 Yen248---4033850
50 Yen249---54450101
100 Yen250---6448831
500 Yen251---73510902
1,000 Yen252---87306110
5,000 Yen253---97408100
10,000 Yen254---101523350
100,000 Yen255---10331010100
Scarletite256---8050663
Rare Metal257---83401090
Tektite258---8648091
Adamantite259---8848730
Orichalcum260---81255362
Shadow Matter261---81544850
Dark Matter262---81545931
Rhyme (Pin)263---5650882
Lucky Star264C100541002
Lady Luck265C2656632
Lucky Panda266C1230980
Pyrokinesis (Pin)267A5944951
Shockwave (Pin)268A4145851
Cure Drink (Pin)269A6457073
Force Rounds (Pin)270A4347551
Psychokinesis (Pin)271C7530970
Thunderbolt (Pin)272C21243751
The Eyes Have It273B84301070
I Live for Food274A9453673
Walk on, Walk off275C1636450
Me Time is Free Time276Reaper82540161
Fuji Yama277B31048460
Daruma278B78401450
Sushi279B5045760
Shinobi280A444100100
Tigris (Pin)281Reaper45417050
Corehog (Pin)282Angel5344770
Jelly (Pin)283Reaper66401160
Shark (Pin)284Reaper810450150
Leo (Pin)285Reaper2848640
Ovis (Pin)286Reaper312401042
Cornix (Pin)287Angel78441701
Popguin (Pin)288Angel5148441
Pteropus (Pin)289Angel6953553
Mink (Pin)290Reaper59404180
Boomer (Pin)291Angel47618003
Sprog (Pin)292Reaper8039350
Fox (Pin)293Angel52451301
Bat (Pin)294Angel6350943
Rhino (Pin)295Reaper612440161
Shrew (Pin)296Reaper7748550
Woolly (Pin)297Reaper8647071
Raven (Pin)298Reaper8653862
Drake (Pin)299Angel511401700
Anguis (Pin)300Reaper106360100
Pig (Pin)301Reaper5757632
Carcin (Pin)302Reaper76451201
Grizzly (Pin)303Reaper815453100
Wolf (Pin)304Angel33401061
Frog (Pin)305Angel65450120
Green Dragon306A44401150
Vinyl Record307B62414140
Downhill Buffalo308A3348201
Hermit Crab Feather309A4340591
Great Physical Power310A92412210
Dove Actually311A3653531
Zipzap Zipper312A38511030
Unfortune Teller313A3542650
Brain Beam314A6245550
WITCHCRAFT315A55423120
METTAZASHI316A7155761
KATON NO JUTSU317A78461020
Rakshasa the Tyrant318A4532621
PRW-02SR319B5547561
Papillon Rouge320A38412241
Rubellite321---8151572
Morganite322---82419101
Taaffeite323---84490100
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