Reaper Creeper (死神さん Shinigami-san, a reference to "Kokkuri-san," a Japanese nickname for Ouija boards) is a way of communicating with the paranormal, similar to an Ouija Board. It's more similar to the real-world "Spirit of the Coin" game that is popular in Japan and Asia. It is meant to answer a person's question or solve their problems by communicating with a "Reaper".
Reaper Creeper requires a sheet of paper, with three symbols:
- White (Yes)
- Red/The Gate (Neither)
- Black (No)
It is also played with a coin, which is put in the center of the paper. Slowly, the coin would move to a symbol and indicate an answer. People believe that the "Reaper" is the one moving the coin, and that the Reaper always tells the truth and never lies.
On numerous occasions, Neku may influence the Reaper Creeper game played by RG people. The player drags the coin to one of the three symbols. However, if the coin is moved too fast, people will often doubt it and Neku will have to start over from the center of the paper. The coin must be dragged slowly for at least 3 seconds from start to finish to be successful.
In the game, the item (B) Black Cat Atlas, Vol 10 tells the player that 'all you need is a coin, a sheet of paper, and a few crayons' in order to play. Playing Reaper Creeper requires Matoya's spell, "NEERC SEVAS EHT TARDNALD LOH" ("UNEMS DEE DEHTNO IKI HSSSERP" in Solo Remix). However, this is seen as a 'bit of a mouthful' and leads to most people not bothering. Given proper spacing and turned back to front, it reads "HOLD L AND R AT THE SAVE SCREEN" ("PRESS SHIKI ON THE DEEDS MENU" in Solo Remix). If this is done, the player can see their total time played. This is an allusion to the original Final Fantasy, where Matoya's broom gave the command to access the map backwards.
- Week 1, Day 5: Ai questions the Reaper to uncover the truth about her friend Mina.
- Week 3, Day 3: Makoto's boss asks the Reaper what advice to give Makoto.
The following is extracted from the Secret Reports. Edit
Reaper Creeper was created as a mode of popular communication between the planes. Modulating paralogos printed on paper allow for limited UG interaction with Realground objects. As those in the RG are unaware, of Players, they perceive the illusion of a coin moving by itself.