The World Ends With You

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The World Ends With You
The World Ends With You
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The World Ends With You

Shared HP[]

Hit Points, or HP, are shared between Neku and his partner; thus, they cannot die separately. In-game, the HP bar is displayed on the right side of the screen during battle. Note that the HP bar is a single HP bar that spans both top and bottom screens.

The maximum base amount of HP at level 1 is 5049. Each level above 1 grants 50 bonus HP up to a maximum of 9999 at level 100 (denoted in game with a star). Equipped threads can give Neku and his partner additional HP, though this is only shown in the Items menu. Threads equipped by a partner only grant additional HP while that partner is active.

Note that while Neku and his partner share HP, they do NOT share negative statuses.

If there is no HP bar shown in-game, the player is in a practice battle and cannot die. The only examples of this are the practice battles to test out a new partner's card system and the tutorial battles that play before the Phone Menu is unlocked.

Max HP[]

Neku and his partners have a base amount of HP, regardless of level or threads. This base amount starts at 0, and is increased by digesting food items that grant an HP increase. The Max HP bonus is global, shared by all partners (for example, HP gained from Shiki carries on to Joshua.)

Food Bytes Bonus Ratio Cost
Hamburger 8 8 1 ¥360
Double Burger 13 16 1.231 ¥480
Nuggets 6 3 0.5 ¥350
The "Tatsumi" Burger 14 34 2.429 Quest
Coffee 6 3 0.5 ¥520
House Blend 6 3 0.5 ¥680
Shoyu Ramen 8 5 0.625 ¥600
Shadow Steak Ramen 24 32 1.333 ¥5000
HP Tablets 8TWEWY/6Remix 12 1.5TWEWY/2Remix ¥10000

Quest

Ginseng 11 20 1.818 ¥20000
Royal Jelly Q10 20 40 2 ¥25000


Ideally, the "Tatsumi" Burger would have the most efficient byte-digestion-to-HP-increase ratio, but it is not easy to obtain because its purchase requires 1 Red Viper, and 1 or 3 of either Rare Metal pins and Sweet, Sweet Onions, depending where the player buys the burger. Shadow Steak Ramen doesn't have the best ratio but costs only 5000 yen at Shadow Ramen in the late-game to post-game. Royal Jelly Q10 has the highest boost meanwhile but requires a lot of bytes to digest and is prohibitively expensive, while Ginseng is nearly the same price but a fraction of the bytes and boost. (As an aside, the "Tatsumi" Burger had its bonus increased from the original Japanese release, making its original ratio only 1.714, less than Ginseng and Royal Jelly Q10. The Nuggets, Coffee, and House Blend were also increased from 1 to 3.)

When a player wishes for easy access to HP-boosting foods and with a low price of Yen, any burger store will carry the Double Burger, which adds 16 Max HP in 13 bytes (1.23 ratio), at the low cost of 480 Yen. This can be supplemented by a Hamburger, which adds 8 HP in 8 bytes (1.00 ratio) and is also one of the earliest boosting items available. Coffee, House Blend, and Nuggets can be digested in only 6 bytes if the player does not wish to wait for a new day, though the boosts are low, with the prices reflecting the sync boost and likeability. Ramen Noodles are not generally recommended because they have a low bytes-to-digest/HP boosting ratio, though they are more liked by characters than other early food items that boost HP and have a higher sync boost, which is helpful in the DS version where boosting sync is more difficult.

HP Tablets meanwhile, while still pricy, are more accessible than the most expensive items and more available than Shadow Steak Ramen and the "Tatsumi" Burger, while also having a relatively easy Quest that offers a cheaper way of purchasing it. Further, in Remix versions, its bytes were reduced to 6, allowing it to be consumed limitlessly within a day before obtaining Hollow Leg.

Losing HP[]

As Neku takes damage, the HP bar is reduced from the bottom, and as Neku's partner takes damage, the HP bar is reduced from the top. When their total HP falls below zero, both characters die, and the battle is lost. See Game Over for details.

It is also possible to start a battle with half of the total HP gone--namely through the Tin Pin Thrift pin, which completely reduces Neku's segment of the HP bar.

Certain threads (Goth Bondage Coat, Ribbon Shoes, Nose Glasses) can have a similar effect on Neku or his partner when equipped. A certain set utilizing this effect is known as LASS. It is possible to have both Neku and his partner begin the battle with their HP reduced in this manner, but a Game Over does not occur until their HP actually drops below zero.

In the Remix versions, in which only Neku can take damage, Mortal Peril reduces HP to 25% if employed on Neku, his partner, or both.

Restoring HP[]

HP is restored when a battle is completed. The HP is not restored between multiple encounters in a chain battle.

The HP can also be restored during battle using the following methods:

  • Using pins with HP recovery psychs, such as Cure Drink or Healing
    • HP is restored from the bottom; any overflow goes to the top
  • Threads with a Regeneration ability
    • If Neku is wearing the thread, HP is restored from the bottom and overflows to the top.
    • If Neku's partner is wearing the thread, HP is restored from the top and overflows to the bottom.
  • Using Fusion (the higher the fusion level, the more HP is recovered)
  • If the player levels up during a battle, the HP bar refills completely

Noise HP[]

Usually each Noise is represented as 2 incarnations, one on each screen. The Noise's HP is shared, as they live and die on both screens together. There are some exceptions (see Noise for details).

The player cannot see the Noise's HP bars, except in boss fights, in which a boss's HP is shown on the left side of the screen.

Each boss Noise has two HP bars, which are not separate (one is depleted gradually to reveal the other) shown as different colors, yellow and green, on the left HP gauge. The yellow bar makes up the larger part of the boss's hit points; when this is depleted and the boss is forced to take damage on the green HP gauge, many will alter their attack patterns, attacking more quickly and making more frequent use of high-damage attacks.

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