Grave Marker is a positive psych appearing on four pins. To activate it, slash downwards on top of an enemy. You do not need to slash all the way through the enemy, just to the top of it. Neku will teleport to the space above the enemy, then fall downwards onto it. The attack will cause knockback, and may be repeated as soon as Neku touches the ground. It is fast and has high efficiency at 80%, but has a long reboot time.
The cooldown between attacks is slightly reduced if the player slashes diagonally down rather than straight down.
Both Fly Line (evolves to Fresh Line) and Boomer are available on W3D4 via Noise 40. Fly Line is the normal drop, while Boomer is the hard drop. Grave Marker may replace Lance Lunge as the positive puck passer at that point.
Grave Marker was designed to have long reboot times in order to discourage infinite juggling. However, as Boomer is Angel-class, both Fresh Line and Boomer can be used in the same deck. When combined with other knockback psychs such as Piercing Pillar and Vulcan Uppercut, it is indeed possible to infinite juggle the remaining bosses in week 3.
For the postgame, Fresh Line and Boomer will infinite juggle when combined with Over the Top, as long as one of the pins is expended before the other. It helps to sub-slot one of the pins in order to force this.
Grave Marker works very well with Sweeper.
|096||Ohabari||A||Grave Marker||Attack||65||80||212||5||3||9||Slash vertically down on an enemy and Neku will teleport above it and attack with a downward stab.|
|200||Fly Line||A||Grave Marker||Attack||104||80||243||3||0||7||Slash vertically down on an enemy and Neku will teleport above it and attack with a downward stab.|
|201||Fresh Line||A||Grave Marker||Attack||109||80||247||5||0||8||Slash vertically down on an enemy and Neku will teleport above it and attack with a downward stab.|
|290||Boomer||Unbranded||N||Grave Marker||Attack||90||80||232||8||0||9||Slash vertically down on an enemy and Neku will teleport above it and attack with a downward stab.|